Art

Expert in original character painting

Job Description:
1. Lead the original painting team to quickly adapt to the work of the original painting of the project role, and continue to output high-quality design;
2. Able to independently draw personals, ornaments, vehicles, skill special effects, etc.;

Job Requirements:
1. Have a solid art foundation, strong modeling ability, imagination and creativity;
2. Love the game industry, able to work under pressure and challenges;
3. Good communication skills and teamwork skills, able to work hard in the direction of project development, and self-motivated;
Bonus points:
1. Have your own ideas about fantasy and sci-fi styles
2. Enjoy or play shooting games

3D animation binding artist

Job requirements:
1. Proficient in software MAYA, UE, realistic character binding (muscle linkage, realistic facial expression, structural modification), understand and apply the required expression scripts in binding; Provide effective binding schemes for special models.
2. Provide technical support for binding of various game models;
3. Develop binding tools, scripts and plug-ins for projects, write clear documents, solve technical problems in the work, and improve the efficiency of the department;

Job requirements:
1. proficient in Maya binding and process specifications, skilled in using Python, Mel script writing;
2. can make fantasy creatures, large bosses, facial expressions and other advanced binding;
3. familiar with UE engine binding requirements, Metahuman, ControlRig technical experience is preferred;
4. Experience in UE game projects is a plus.

maya animator

Job requirements:
1. Proficient in software MAYA, UE, realistic character binding (muscle linkage, realistic facial expression, structural modification), understand and apply the required expression scripts in binding; Provide effective binding schemes for special models.
2. Provide technical support for binding of various game models;
3. Develop binding tools, scripts and plug-ins for projects, write clear documents, solve technical problems in the work, and improve the efficiency of the department;

Job requirements:
1. proficient in Maya binding and process specifications, skilled in using Python, Mel script writing;
2. can make fantasy creatures, large bosses, facial expressions and other advanced binding;
3. familiar with UE engine binding requirements, Metahuman, ControlRig technical experience is preferred;
4. Experience in UE game projects is a plus.