Designer

Game level planning

Job requirements:
1. Responsible for level design and whole process pipeline production based on world view and combat requirements, including concept creative design, white model construction, core experience verification, landing production, etc., to control the quality of final delivered content and gameplay experience;
2. Actively communicate and cooperate with the art, combine the world view and battle needs, deeply explore the theme style, complete the level atmosphere expression and visual presentation landing;
3. Responsible for the design and landing of level gameplay, monster AI, BOSS design, etc., to ensure the richness and fun of level experience;
4. Pay attention to the core experience and user experience of the product, timely adjust and optimize according to feedback, and constantly improve the quality of the content;
5. proficient in level design tools, pay attention to the latest information related to the industry, especially AI-related functions and applications
Job Requirements:
1. Bachelor degree or above, more than 3 years of large-scale RPG project experience, like shooting games, in-depth experience, related category developers are preferred;
2. solid level design and production ability, familiar with monster production methods, have excellent aesthetic and art docking experience;
3. Love games, pay attention to relevant industry trends at home and abroad (including AI-related), have strong insight and combination ability, and can apply AI tools to daily work;
4. outgoing personality, good at communication, good at learning, strong sense of responsibility, can cooperate with the team, pay attention to work efficiency;