Designer
System planning
Job requirements:
1. Responsible for the main city gameplay design, interaction design, fashion design and the production of the whole process pipeline based on the world view, including concept creative design, experience verification, landing production, etc., to control the quality of the final delivery content and gameplay experience;
2. Actively communicate and cooperate with the art, combine the needs of the world view, deeply explore the theme style, give a very creative design, and give a practical plan based on my own experience;
3. responsible for the female aesthetic perspective, including fashion, accessories, driving, gameplay and other needs;
4. Pay attention to the core experience and user experience of gameplay and interaction, timely adjust and optimize according to feedback, and constantly improve the quality of content;
5. proficient in demand-related tools and resource websites, good at collecting all kinds of resources to meet the conditions
6. Pay attention to the latest information related to the industry, especially AI-related functions and applications
Job Requirements:
1. Bachelor degree or above, more than 3 years of large-scale RPG project experience, like console games, shooting games, in-depth experience, related category developers are preferred;
2. rich experience in gameplay design, independent design and implementation of big world gameplay developers are preferred
3. Can understand the female perspective, can put forward the needs of fashion design from the female aesthetic perspective, and can target the gameplay design that meets the needs of female games. The developer who has been responsible for related functions in the female project is preferred;
4. Love games, pay attention to relevant industry trends at home and abroad (including AI), have strong insight and combination ability, and can apply AI tools to daily work;
5. outgoing personality, good at communication, good at learning, strong sense of responsibility, can cooperate with the team, pay attention to work efficiency;
Game tester
Job responsibilities:
1. Understand planning and game requirements, and can think about possible game loopholes;
2. Write test plans and test cases according to requirements documents;
3. Perform tests, assist in planning, development, positioning and problem solving, and submit test results;
4. Tracking feedback on the whole life cycle of bugs to promote the solution of bugs;
5. Find out the lack or insufficiency of game function design in time, and put forward reasonable suggestions.
Qualifications:
1. At least 1 year experience in game testing industry;
2. Master the testing methods and principles, familiar with functional testing, performance testing, black box testing methods;
3. Proficient in using basic office software such as UE4, MySQL and Office;
Game UI planning
Job responsibilities
1. Responsible for the overall UI/UE control and design of the game, and formulate interaction rules;
2. Understand the setting and purpose of the planning requirements document to provide the best interactive experience and visual design scheme;
3. Interface with art and programs, use UE5 to connect interface resources and fine-tune details, make interface dynamic effects, and ensure that the final effect is consistent with visual design and interactive guidance;
4. Responsible for resource management, formulating resource management norms to ensure resource classification, packaging and optimization;
5. Continuously optimize the usability of in-game interaction to improve interactive experience;
Job qualification
1. Bachelor degree or above (preferred), more than 2 years experience in game UI/UE planning;
2. Familiar with Unreal engine;
3. Have strong interest and insight in game interface design, and have certain plane aesthetic ability;